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Halo: Reach Title Update


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#1 aSoundJedi

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Posted 05 July 2011 - 01:00 PM

Before you tackle the above tasks, there is one more thing we should talk about, something we hinted at both during E3 and, more recently, in the first paragraph of this Bulletin. We’re pleased to confirm that we’re planning a Title Update (a small download which will add some interesting functionality) for Halo: Reach in preparation for the multiplayer aspect of Halo: Anniversary.

If your heart suddenly sped up, fret not, Reach fan. This is something that will not only sit side-by-side with Reach’s existing gameplay and will be accessible by both Reach and Anniversary players, but will allow us to make fairly significant changes to multiplayer gameplay within the confines of Matchmaking. We’ve talked about this as a way to better recreate the classic Halo: CE feel for the new classic maps, and it will let us do some things in gameplay that simply aren’t possible now. I don’t want to give too much away until we get through gameplay and bug-testing, but an example scenario would be allowing you to play, say, [REDACTED] with zero fall damage. Now that’s a limited and simplistic example, but it does speak to the way we’re approaching the changes philosophically. There are some bigger ticket “classic” Halo gameplay elements which people are clamoring for and which we intend to do our best to deliver on. More news about specific changes and the timing of the Title Update will be forthcoming. But I can say that, having tried a few of the more significant tweaks, certain “classic” elements are already working with beautiful and deadly efficiency.


I don't know about you, but in my opinion this is pretty big news.

Full article here.

Edited by aSoundJedi, 05 July 2011 - 01:00 PM.

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#2 Skeezix the Cat

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Posted 05 July 2011 - 01:40 PM

Nobody get their hopes up. They aren't touching armor lock.

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#3 HypnoFreak

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Posted 05 July 2011 - 04:11 PM

Nobody get their hopes up. They aren't touching armor lock.

You really think armor abilities are unbalanced dont you?
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#4 The Cereal Killer

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Posted 05 July 2011 - 10:38 PM

Armor lock is the best damn thing in that whole damn game so Skeez can shut his damn piehole.

PS should be fun to see what they do.

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#5 Tucker933

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Posted 05 July 2011 - 10:43 PM

Armor lock is the best damn thing in that whole damn game...


Glad you're kidding, you can have really bad taste sometimes =p

Edited by Tucker933, 05 July 2011 - 11:00 PM.

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#6 The Cereal Killer

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Posted 05 July 2011 - 10:55 PM

I was being sarcastic you derp.

Edited by The Cereal Killer, 05 July 2011 - 10:59 PM.

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#7 HypnoFreak

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Posted 05 July 2011 - 11:40 PM

Wow, you guys must really suck! Armor lock isnt that hard to get around, and it can be very useful. Like, I barley play Reach and to me armor lock isnt that big of a deal. Yes, maybe a sticky grenade fail every once in a while or a failed sniper shot but it is really not that bad.
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#8 The Cereal Killer

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Posted 05 July 2011 - 11:43 PM

I never said I didn't like armor lock, but it's obviously not the best thing in the game. That'd be like saying a steam jet emitter was the best thing in Halo 1 - they're just little things.

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#9 HypnoFreak

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Posted 05 July 2011 - 11:53 PM

I never said I didn't like armor lock, but it's obviously not the best thing in the game. That'd be like saying a steam jet emitter was the best thing in Halo 1 - they're just little things.

To me the best thing is a warthog. Although some of my friends may disagree(due to my..."different" methods of driving) I am the designated driver in any halo game. They say I do bad, even though I can ussualy keep them alive with...minimal casualties :D
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#10 Adorável

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Posted 06 July 2011 - 11:22 AM

Wow, you guys must really suck! Armor lock isnt that hard to get around, and it can be very useful. Like, I barley play Reach and to me armor lock isnt that big of a deal.


-.-...

No. It's not just the grenade and sniper fails. When you get a team of people that spam armor lock, for example.

You're about to kill this guy, right, and then suddenly: armor lock. Cool, you'll just wait it out. But oh, wait, his other teammates come along and kill you.

Now imagine that being repeated as much as possible.

It's overpowered.
It's annoying.

#11 HypnoFreak

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Posted 06 July 2011 - 11:28 AM


Wow, you guys must really suck! Armor lock isnt that hard to get around, and it can be very useful. Like, I barley play Reach and to me armor lock isnt that big of a deal.


-.-...

No. It's not just the grenade and sniper fails. When you get a team of people that spam armor lock, for example.

You're about to kill this guy, right, and then suddenly: armor lock. Cool, you'll just wait it out. But oh, wait, his other teammates come along and kill you.

Now imagine that being repeated as much as possible.

It's overpowered.
It's annoying.

Then you just have bad luck. I rarely ever get games like that. Oh well, sucks for you :lol: The armor ability I find annoying is decoy. >_<
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#12 Kvasir

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Posted 06 July 2011 - 12:20 PM

Wow, you guys must really suck! Armor lock isnt that hard to get around, and it can be very useful. Like, I barley play Reach and to me armor lock isnt that big of a deal.



Then you just have bad luck. I rarely ever get games like that. Oh well, sucks for you :lol: The armor ability I find annoying is decoy. >_<


What.

/Idiocy



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#13 HypnoFreak

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Posted 06 July 2011 - 01:21 PM


Wow, you guys must really suck! Armor lock isnt that hard to get around, and it can be very useful. Like, I barley play Reach and to me armor lock isnt that big of a deal.



Then you just have bad luck. I rarely ever get games like that. Oh well, sucks for you :lol: The armor ability I find annoying is decoy. >_<


What.

Sorry XD My friend got me into calling the hologram ability a decoy.
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#14 aSoundJedi

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Posted 06 July 2011 - 03:35 PM

I think he's more appalled that you find it at all problematic...

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#15 HypnoFreak

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Posted 06 July 2011 - 03:40 PM

I think he's more appalled that you find it at all problematic...

Well no, just when I first got the game, I would always fall for those things. Think of it as a bad childhood experience XD
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#16 aSoundJedi

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Posted 07 July 2011 - 01:57 PM


I think he's more appalled that you find it at all problematic...

Well no, just when I first got the game, I would always fall for those things. Think of it as a bad childhood experience XD

Like the time that the priest touched you?

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#17 HypnoFreak

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Posted 07 July 2011 - 02:24 PM



I think he's more appalled that you find it at all problematic...

Well no, just when I first got the game, I would always fall for those things. Think of it as a bad childhood experience XD

Like the time that the priest touched you?

He said he wanted friendship... It always starts with friendship... :noes:
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#18 Linkxp500

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Posted 30 April 2012 - 07:02 AM

So, the topic is about armor abilities? I personally hate the jetpack. I don't know how to use it properly, and I've had to go against whole teams using jetpack in nearly every map that encourages "ODST Bullfrog" behavior.

Though, I love the hologram, I can trick nearly anyone with it if I keep a little distance between me and my copy. I love using it on my sister, too. She always freaks out and shoots whole magazines of needlers into the thing. :lol:

Oh, and back to the original topic, when and will the Title Update be released for Halo: Reach owners without Halo: Combat Evolved Anniversary?

#19 Sceny ツ

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Posted 30 April 2012 - 07:34 AM

about 6 months ago...




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#20 Linkxp500

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Posted 30 April 2012 - 08:55 AM

May I ask why I don't see any changes in the customization of of custom gametypes?

Never mind, I just googled it, and it seems that I have to download gametypes from 343 Industries.

Thanks for the help, even if it made me feel dumber than I think I am. :P

Edited by Linkxp500, 30 April 2012 - 09:07 AM.





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