Modding Halo CEA
#1
Posted 19 November 2011 - 11:08 PM
#2
Posted 19 November 2011 - 11:15 PM
#3
Posted 20 November 2011 - 01:38 AM
Edited by Sgt.Peppers, 20 November 2011 - 01:38 AM.
#4
Posted 20 November 2011 - 01:14 PM
So, even if the maps could be extracted, modding would not be possible?
With research and a "blind charge", it's possible. I don't see a point, though.
Perhaps, you are doing what you were meant to do.
Your human mentality screams for vengeance and thrives on the violence that you say you can hardly endure.
Your father told you as a child to always fight with honor, but to always fight.
Do you care about honor, or do you use honor as an excuse?
An excuse to exist in a violent world.
#5
Posted 21 November 2011 - 02:38 AM
#6
Posted 21 November 2011 - 02:47 AM
Perhaps, you are doing what you were meant to do.
Your human mentality screams for vengeance and thrives on the violence that you say you can hardly endure.
Your father told you as a child to always fight with honor, but to always fight.
Do you care about honor, or do you use honor as an excuse?
An excuse to exist in a violent world.
#7
Posted 28 November 2011 - 01:14 AM
#8
Posted 16 December 2011 - 04:24 AM
Why mod just to get better graphics?Halo CEA basically is Halo PC, so taking extra strains to mod an outdated engine (Just to get better graphics, which in itself would be an entirely different challenge) is pointless as long as Halo PC/CE exists.
I think it would be awesome to play some HPC mods on CEA.
#9
Posted 16 December 2011 - 05:17 AM
Why mod just to get better graphics?
I think it would be awesome to play some HPC mods on CEA.
Maybe it's just the old school kid in me talking, but I personally don't see a point to it.
Perhaps, you are doing what you were meant to do.
Your human mentality screams for vengeance and thrives on the violence that you say you can hardly endure.
Your father told you as a child to always fight with honor, but to always fight.
Do you care about honor, or do you use honor as an excuse?
An excuse to exist in a violent world.
#10
Posted 22 December 2011 - 06:28 PM
#11
Posted 18 August 2012 - 01:28 PM
noobwhat ice king its true it would be awesome to see h3style campaign or cmt in HCEA
#12
Posted 22 November 2012 - 11:37 AM
I am not new to modding Halo, but I know very little about modding on the 360. I've wondered though, shouldn't this be possible? I would imagine the file structure to be identical to H1, yes? I've spent days trying to locate the .map files on my 360 HDD via Modio and other similar applications, with no luck. I understand that the original Halo .map files can be found on the 360's HDD (Partition 0), without any mods, opened in HMT/HHT, modded, then transferred back into the HDD and be fully playable (just like the good ole days). I figured if that is possible, then it should be the same for CEA, assuming one could locate it's .map files. Any input, advice, thoughts or ideas would be absolutely spectacular.
Wrong.
You could't acomplish what you've stated above. Firstly be informed that the game engine isn't the same, nor simmilar, it has been created as developers of Halo CEA said. Or atleast severaly modiffied. Map files would also be different. Not by much, but totaly different, basicaly Halo CEA is something else but made to be, feel, look, sound and play the same as it's mother (Halo CE)
Forgot to say: sure you'd find same bsp's, models, textures, sounds and stuff, but that doesn't help you at all, and actualy they ,might also be different format if i can say so.
Though i'm not stating it wouldn't be plousible to make Halo CEA map, but for sure you couldn't import any of Halo PC's maps.

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