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DarkWolf

Member Since 04 Aug 2011
Offline Last Active Mar 24 2012 09:14 AM
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Posts I've Made

In Topic: making black needles

21 March 2012 - 07:45 AM

The way you guys are talking about is the complicated way-
There is just simply the needler contrail bitmap which is by default. blue-ish/purple.
Just extract that, make it your color you want, re-inject. Done.

In Topic: More issues with modeling.. Yippee.. :\

13 March 2012 - 07:36 AM

Use Milkshape3D. Search a video on youtube on how to model Halo PC/Trial with Milkshape.

ThankyouThankyouThankyouThankyouThankyouThankyouThankyou!!!!! *Hands a cookie* :D

In Topic: [Halo Trial] Halo Reach For Trial -PUBLIC BETA 1-

30 December 2011 - 12:44 PM

Well the real reason 1 map is better is because you have two bg's, and a 166 mb file is big for a map, and I don't want to think about what would happen to someone like skeez's nets if he tried to dl this.

not sure you noticed, It includes 3 maps alltogether.
bitmaps.map
2 bloodgulch.maps (1 uses HRPistol, 1 uses DMR)

In Topic: [Halo Trial] Halo Reach For Trial -PUBLIC BETA 1-

29 December 2011 - 09:09 PM

That looks... ok O.o... and just sum up bitmap.map and sound.map together.


This is Public Beta 1, and I was running out of time before I had to pack up and head out to go with my family for christmas, So I had no time to re-compile any maps on my old PC (Thank god I got a new faster one)
I would be stuck in a car all day with no internet to upload, so this is the best I could get. :(

In Topic: [Halo Trial] Halo Reach For Trial -PUBLIC BETA 1-

26 December 2011 - 09:54 PM

remove the / from the video url.

thx.